107 - Omnic Lab: Going Deep: Zarya with CANAS1AN
In the Lab this week Andres and Rob invite CANAS1AN on the show for the much needed update to the Going Deep series to cover Zarya! The heavy lifting power tank in the new meta since Brigitte hit the live servers.
Game Night -- June 29th
SPONSORS: Top Score Solutions
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Omnic Meta: (Homepage)
May 31 - Ana/Hanzo/Brigitte Changes Analysis
OWL Recap now up on it’s own feed!
Brief Interview with CANAS1AN
Tell us about yourself, what your gaming background is, etc?
What are some of your current aspirations (streaming, Contenders/OWL)
What brought you to the tank role?
What roles does Zarya fill or what is his job in a game?
Basically, what is the core to the hero for Bronze to Gold (players of all SR are struggling with this, not just sub plat) to grasp for improvement
Can we chat about positioning and how to use your position/presence and movement to maximize damage and pressure?
Let’s talk about using Self Bubble and Allied Bubble effective use.
How do we pair these together, and keep our team alive?
What exactly does the bubble do, what debuffs does it clear off?
Practicing Energy Management. How do you set this up for practicing, what do you do to warm up?
Let’s be sure to cover general survival tips.
How to do we get the most out of weaving primary and secondary fire?
Proper timing for Graviton Surge breakdown
When to use, where to be, who to prioritize
Building Ult tips
Comboing with teammates
How Map Dependent is Zarya?
Now let’s work on proper engagement and disengages.
- Now let’s talk synergies and matchups. What heroes do you need to be careful of for being countered and others that you really think are great/necessary for your comp.
Blue Posts & News:
Offense & Defense Category collapsed to “Damage”
Symmetra moved to new “Damage” category
“Combat can now be heard 25% further away”
Fixed a bug that prevented Moira’s Biotic Grasp from damaging barriers
Fixed a bug that caused Moira’s Biotic Grasp’s beam to disappear when attaching to barriers from certain angles
Fixed a bug that allowed Moira’s Biotic Grasp to heal targets behind an enemy barrier (Healing Primary Fire no longer penetrates barriers)
Ultimate cost reduced by 15%
Deadeye: Range increased from 70 meters to 200 meters
Meteor Strike: Bonus movement speed increased from 150% to 200%
Passive: Shield gain increased from 30 to 35 for normal abilities
Misc: More Hit registration bug fixes
Horizon Lunar Colony Rework!
Career Profiles can now be private/private to teams
LFG System (Role selections)
Special Thanks to Diamond Sponsors & New Patrons:
Aiden C, Ben K, Britmus, Chrisdaplaya, DurandaL, GingerSasquash, GoldenSoldierA, GreatRootBear, JanJinkle, Jeff D., Lisome, Neverclutch, Raegh, Roger B., RickyTicky, Shazear, Terry F, TopScore Solutions, & TragicZac.
New Patrons this week: HellaNorma & Ansh P
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-->Full Extended Show Notes<--
Rob: Twitter, Twitch, Velen's Chosen Podcast, Concept Craft Podcast
Andres: Twitter, audioblender.studio, soundcloud
CANAS1AN: Twitter, Twitch, YouTube